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Multi Theft Auto (MTA) is an open-source software project that adds full on-line gaming support to Rockstar North's Grand Theft Auto: San Andreas PC game, in which this functionality is not originally found. It is the first open-source modification that adds a highly customizable network play element to a commercial closed-source single-player PC game.
Developed as an experimental piece of software for earlier Grand Theft Auto series, Multi Theft Auto has become an advanced multiplayer platform for gamers and developers. Our software provides on-line gaming for dozens of players running user-generated gameplay content and scripts through a Lua virtual machine, and is freely distributed under the GPLv3 license.
For more information, see our Wikipedia page or GitHub source code repository.
Developed as an experimental piece of software for earlier Grand Theft Auto series, Multi Theft Auto has become an advanced multiplayer platform for gamers and developers. Our software provides on-line gaming for dozens of players running user-generated gameplay content and scripts through a Lua virtual machine, and is freely distributed under the GPLv3 license.
For more information, see our Wikipedia page or GitHub source code repository.
Current release: Multi Theft Auto v1.0.3
8.18MB
General update - Sunday 21 February 2010 (18:37)
It's been a while since any updates were posted, so here's quick update as to what's going on currently.
Unfortunately we did not win or get nominated in the final Moddb awards, though we're extremely proud to have reached the Top 100. Thanks for all your support! Let's aim for something higher next year .
As far as development goes, it's unclear whether we will indeed skip straight to 1.1 or have a final release of 1.0.4 first. We've already had many useful fixes to stability in our nightly builds, which in themselves warrant a release. Most of these relate to security and stability, but also include helpful fixes such as issues relating to resolution and aspect ratio settings which have been agitating users for a while now.
We're also very pleased to notice that since the release of MTA:SA 1.0 and it's sister versions 1.0.1,1.0.2 and 1.0.3, our player count has increased exponentially, with a 50% increase in players since the release of 1.0.3. At the time if writing this we've got just under 1,600 players in servers right now - certainly commendable when compared to commercial games with lots of funding! We're confident that the expanding community and future MTA:SA releases will continue to increase the playercount.
That's all for now.
Discuss
Unfortunately we did not win or get nominated in the final Moddb awards, though we're extremely proud to have reached the Top 100. Thanks for all your support! Let's aim for something higher next year .
As far as development goes, it's unclear whether we will indeed skip straight to 1.1 or have a final release of 1.0.4 first. We've already had many useful fixes to stability in our nightly builds, which in themselves warrant a release. Most of these relate to security and stability, but also include helpful fixes such as issues relating to resolution and aspect ratio settings which have been agitating users for a while now.
We're also very pleased to notice that since the release of MTA:SA 1.0 and it's sister versions 1.0.1,1.0.2 and 1.0.3, our player count has increased exponentially, with a 50% increase in players since the release of 1.0.3. At the time if writing this we've got just under 1,600 players in servers right now - certainly commendable when compared to commercial games with lots of funding! We're confident that the expanding community and future MTA:SA releases will continue to increase the playercount.
That's all for now.
Discuss
by Talidan, 0 comment(s)
Moving forwards - Wednesday 6 January 2010 (19:45)
We hope you all had a Happy Winterval and a wonderful new year!
So it's 2010, another year with hot prospects for MTA, which we hope you'll all look out for in near future. The development team are currently deciding our next course of action regarding MTA:SA. 1.0.3 is our most stable version yet, hence it is likely that our next objective will be for the next major version - 1.1. This should aim to implement some new key features as well as bug fixes, mostly those that didn't make it into 1.0. Remember, MTA:SA is open-source so anyone's contributions can make it into the final product! Our forums are still very much open to suggestions, though we do have an idea of what kind of features to start with. We're hoping to see the return of Handling support, Character skins (such as Big smoke or Wu Zi Mu) and full serial support. We'll keep you informed on progress of the mod.
In other news, MTA:SA has made it to the Top 100 mods of 2009 at ModDB! We're extremely proud and excited to have made it thus far, but it's not over yet. We are the only nominee for any GTA game that has made it into the Top 100. We urge MTA fans and GTA fans alike to show their love and revote for the next stage of the ModDB awards (votes towards the first stage do not count for this phase). Simply click the button below, scroll down and click on "Grand Theft Auto San Andreas", then hit Vote for Multi Theft Auto San Andreas when it appears!
Thanks, and good luck to all the other mods out there.
Discuss
So it's 2010, another year with hot prospects for MTA, which we hope you'll all look out for in near future. The development team are currently deciding our next course of action regarding MTA:SA. 1.0.3 is our most stable version yet, hence it is likely that our next objective will be for the next major version - 1.1. This should aim to implement some new key features as well as bug fixes, mostly those that didn't make it into 1.0. Remember, MTA:SA is open-source so anyone's contributions can make it into the final product! Our forums are still very much open to suggestions, though we do have an idea of what kind of features to start with. We're hoping to see the return of Handling support, Character skins (such as Big smoke or Wu Zi Mu) and full serial support. We'll keep you informed on progress of the mod.
In other news, MTA:SA has made it to the Top 100 mods of 2009 at ModDB! We're extremely proud and excited to have made it thus far, but it's not over yet. We are the only nominee for any GTA game that has made it into the Top 100. We urge MTA fans and GTA fans alike to show their love and revote for the next stage of the ModDB awards (votes towards the first stage do not count for this phase). Simply click the button below, scroll down and click on "Grand Theft Auto San Andreas", then hit Vote for Multi Theft Auto San Andreas when it appears!
Thanks, and good luck to all the other mods out there.
Discuss
by Talidan, 0 comment(s)
ModDB MotY 2009 Awards and season's greetings! - Friday 25 December 2009 (09:30)
Ever since we expanded our news and media coverage to websites like Twitter, YouTube,Steam Community and ModDB, we have been working hard in order to promote Multi Theft Auto among the Grand Theft Auto players out there.
If you like our mod, be sure to show us your support by nominating Multi Theft Auto: San Andreas for this year's ModDB Mod of the Year 2009 Awards. Simply click on the banner below, then click on the Vote for mod button on our mod's page at ModDB.
We certainly have strong competition going in the modding world out there, but with a bit of luck we might just get Multi Theft Auto the popularity it deserves.
That said, we would like to wish you happy holidays. Have a good one and enjoy this video.
Discuss
If you like our mod, be sure to show us your support by nominating Multi Theft Auto: San Andreas for this year's ModDB Mod of the Year 2009 Awards. Simply click on the banner below, then click on the Vote for mod button on our mod's page at ModDB.
We certainly have strong competition going in the modding world out there, but with a bit of luck we might just get Multi Theft Auto the popularity it deserves.
That said, we would like to wish you happy holidays. Have a good one and enjoy this video.
Discuss
by ijsf, 0 comment(s)
MTA:SA v1.0.3 is out - Friday 18 December 2009 (00:05)
The time has come to push out our project's latest point release: Multi Theft Auto: San Andreas v1.0.3.
This important update addresses a variety of high priority gameplay and network issues. Since most of the fixes for these issues took place in the server software, clients that are playing on older servers may still be affected. Therefore, if you're running any v1.0.x servers, we strongly advise you to upgrade for the benefit of your players.
Major changes in this release include fixes for occasional player and vehicle desynchronization, improved synchronization for servers with a high amounts of players and a reduction of synchronization trouble errors. Minor changes include IP-range banning (e.g. 10.0.*.*), improved error messages for SQL functions, the addition of a minimal/non-verbose server console (-t command-line option) and updates to a number of scripting functions (refer to our Wiki for more information). Additionally, some security has been added in regard to the use of unvalidated user data files (e.g. handling) to prevent the use of modified data when playing, which can optionally be enabled by the server.
As always, this release is accompanied with the latest resource package that provides several basic gameplay modes for your server. Changes in this package include updates to the 'admin' and 'race' resources. See the multitheftauto-resources changelog for more information (changes r491 to r502).
Thanks goes out to ccw for maintaining this release, and of course all other developers that contributed to this project!
To see a full list of changes, check out the changelog. To download our software, scroll to the top of this page.
Discuss
This important update addresses a variety of high priority gameplay and network issues. Since most of the fixes for these issues took place in the server software, clients that are playing on older servers may still be affected. Therefore, if you're running any v1.0.x servers, we strongly advise you to upgrade for the benefit of your players.
Major changes in this release include fixes for occasional player and vehicle desynchronization, improved synchronization for servers with a high amounts of players and a reduction of synchronization trouble errors. Minor changes include IP-range banning (e.g. 10.0.*.*), improved error messages for SQL functions, the addition of a minimal/non-verbose server console (-t command-line option) and updates to a number of scripting functions (refer to our Wiki for more information). Additionally, some security has been added in regard to the use of unvalidated user data files (e.g. handling) to prevent the use of modified data when playing, which can optionally be enabled by the server.
As always, this release is accompanied with the latest resource package that provides several basic gameplay modes for your server. Changes in this package include updates to the 'admin' and 'race' resources. See the multitheftauto-resources changelog for more information (changes r491 to r502).
Thanks goes out to ccw for maintaining this release, and of course all other developers that contributed to this project!
To see a full list of changes, check out the changelog. To download our software, scroll to the top of this page.
Discuss
by Talidan, 0 comment(s)
Point release v1.0.2 and upcoming projects - Saturday 24 October 2009 (22:02)
The next point release for our best mod to date is out: Multi Theft Auto: San Andreas 1.0.2.
One of our developers, ccw, did a tremendous job with resolving the most frequent problems and bugs from earlier releases. Major changes are fixes for a number of occasional crashes and assertions plus some improvements for our race gamemode, as part of the multitheftauto-resources project.
This release is of course fully compatible with the servers running on older versions (1.0 / 1.0.1), so there should be no problems with compatibility once you upgrade. Precompiled servers for Linux should be available shortly on http://linux.mtasa.com and/or our GitHub download page.
Interested? Good! Check the download button at the top of this page!
As always, the full list of changes can be found in the Changelog on our repository.
---It's worth noting that several interesting Multi Theft Auto related projects have been started by some of our fellow developers, since the decision was made to open-source our project (and allow more insight for everyone) a while ago.
One such project is the MTA Script Editor (MTASE), a development environment/editor for Multi Theft Auto resources that is being created by a group of dedicated developers.
The software incorporates some nice features such as a Lua and XML syntax checker and highlighter, resource management, extensive support for testing, and is a future candidate for an official IDE that may be distributed with Multi Theft Auto.
Additional information on MTASE, as well as it's latest alpha version 0.2.6 can be found on the MTASE Wiki page and Forum topic.
Discuss
One of our developers, ccw, did a tremendous job with resolving the most frequent problems and bugs from earlier releases. Major changes are fixes for a number of occasional crashes and assertions plus some improvements for our race gamemode, as part of the multitheftauto-resources project.
This release is of course fully compatible with the servers running on older versions (1.0 / 1.0.1), so there should be no problems with compatibility once you upgrade. Precompiled servers for Linux should be available shortly on http://linux.mtasa.com and/or our GitHub download page.
Interested? Good! Check the download button at the top of this page!
As always, the full list of changes can be found in the Changelog on our repository.
---It's worth noting that several interesting Multi Theft Auto related projects have been started by some of our fellow developers, since the decision was made to open-source our project (and allow more insight for everyone) a while ago.
One such project is the MTA Script Editor (MTASE), a development environment/editor for Multi Theft Auto resources that is being created by a group of dedicated developers.
The software incorporates some nice features such as a Lua and XML syntax checker and highlighter, resource management, extensive support for testing, and is a future candidate for an official IDE that may be distributed with Multi Theft Auto.
Additional information on MTASE, as well as it's latest alpha version 0.2.6 can be found on the MTASE Wiki page and Forum topic.
Discuss
by ijsf, 0 comment(s)
Archives
- October 2009
- New release v1.0.1 (Friday 2 October 2009 (13:58))
- September 2009
- Migration from Google Code to GitHub (Sunday 27 September 2009 (14:02))
- August 2009
- Multi Theft Auto: San Andreas v1.0 (Saturday 22 August 2009 (23:34))
- v1.0 coming soon! (Saturday 22 August 2009 (03:15))
- July 2009
- Public beta #2 details (Saturday 18 July 2009 (16:32))
- Progress summary, Public Beta #1 + forthcoming Beta #2 (Tuesday 14 July 2009 (14:36))
- June 2009
- Development status summary for May/June (Sunday 7 June 2009 (23:15))
- May 2009
- Spring's progress update (Monday 4 May 2009 (18:55))
- April 2009
- All new Voice support! (Wednesday 1 April 2009 (16:37))
- March 2009
- Map Editor goes live / Progress update (Monday 23 March 2009 (23:48))
- February 2009
- 1.0 Progress update (Tuesday 17 February 2009 (17:26))
- December 2008
- Season's Greetings (Wednesday 24 December 2008 (18:57))
- November 2008
- Multi Theft Auto now open for business (Friday 21 November 2008 (15:04))
- Server list problems (Monday 3 November 2008 (02:18))
- October 2008
- IRC server migration (Sunday 26 October 2008 (01:07))
- Development report (Friday 24 October 2008 (00:29))
- September 2008
- Progress update and public beta (Monday 15 September 2008 (18:15))
- Public beta test tonight (Tuesday 9 September 2008 (14:35))
- August 2008
- New game client release v1.0-dp2.3 (Wednesday 6 August 2008 (20:34))
- New game client release v1.0-dp2.2 (Monday 4 August 2008 (22:11))
- July 2008
- Hardware upgrade (Wednesday 16 July 2008 (22:27))
- May 2008
- DP3 public beta testing (Monday 26 May 2008 (21:22))
- Multi Theft Auto: San Andreas Deathmatch DP2.1 released (Friday 23 May 2008 (17:11))
- Multi Theft Auto: San Andreas Race v1.1.2 released (Sunday 18 May 2008 (17:17))
- All-Seeing Eye and server-browser termination (Thursday 15 May 2008 (22:38))
- March 2008
- Update on Developer Preview 3 Progress (Saturday 29 March 2008 (21:51))
- February 2008
- mtabeta.com difficulties (Monday 4 February 2008 (16:10))
- January 2008
- Query protocols (Sunday 27 January 2008 (01:17))
- MTA: SA Deathmatch 1.0 Development Preview 2 (Thursday 10 January 2008 (01:06))
- MTA: SA Deathmatch 1.0 Development Preview 1 (Thursday 3 January 2008 (00:17))
- December 2007
- Happy Christmas! (Tuesday 25 December 2007 (15:55))
- The Weekly Write-Up - December, Week 4 (Friday 21 December 2007 (18:28))
- The Weekly Write-Up - December, Week 3 (Saturday 15 December 2007 (12:38))
- The Weekly Write-Up - December, Week 2 (Saturday 8 December 2007 (01:25))
- November 2007
- The Weekly Write-Up - December, Week 1 (Friday 30 November 2007 (22:41))
- The Weekly Write Up - November, Week 4 (Saturday 24 November 2007 (21:46))
- The Weekly Write Up - November, Week 3 (Saturday 17 November 2007 (01:03))
- The Weekly Write-Up - November, Week 2 (Friday 9 November 2007 (22:48))
- The Weekly Write-Up - November, Week 1 (Saturday 3 November 2007 (00:46))
- October 2007
- General Update (Sunday 28 October 2007 (01:20))
- September 2007
- Wine compatibility (Sunday 23 September 2007 (16:07))
- Little progress update and a new video (Thursday 6 September 2007 (22:08))
- August 2007
- MTA Center is back online! (Wednesday 15 August 2007 (00:40))
- Server maintenance (Monday 6 August 2007 (22:49))
- June 2007
- Update and Beta News (Wednesday 13 June 2007 (21:44))
- May 2007
- Custom models support continued (Monday 7 May 2007 (01:10))
- April 2007
- Exclusive MTA Interview on GTA-Series.com (Saturday 14 April 2007 (22:50))
- March 2007
- Grand Theft Auto 4 - Official Trailer (Friday 30 March 2007 (01:09))
- Custom model support! (Tuesday 27 March 2007 (00:39))
- MTA:SA - Projectiles and Gravity (by MTA QA Team) (Wednesday 14 March 2007 (20:48))
- Scripting videos 6 and 7 (Wednesday 14 March 2007 (00:22))
- Deathmatch fighting styles, recorded (Tuesday 6 March 2007 (12:58))
- MTA "Resources" explained (Sunday 4 March 2007 (22:57))
- February 2007
- Presenting text displays (Friday 16 February 2007 (01:34))
- Gamemode "Hay" explained in tutorials (Tuesday 6 February 2007 (14:02))
- January 2007
- Another weekly tutorial is out! (Monday 29 January 2007 (20:40))
- Next scripting tutorial available! (Monday 22 January 2007 (13:05))
- MTA weekly script tutorials (Sunday 14 January 2007 (17:03))
- The search for coders has ended (Thursday 11 January 2007 (20:20))
- MTA is looking for experienced coders (Friday 5 January 2007 (20:52))
- December 2006
- Multi Theft Auto gets a new look! (Wednesday 27 December 2006 (21:36))
- The making of the MTA Christmas movie (Wednesday 27 December 2006 (21:36))
- MTA Christmas movie (Wednesday 27 December 2006 (21:31))